May 2013
1 post
Sit and Listen: A Dames Making Games... →
Thoughtful writeup by Royel Edwards of DMG’s most recent social.
May 13th
April 2013
2 posts
3 tags
“Jennie: I think it’s really important to emphasize that hard skills like...”
– The Toronto Standard interviewed me and Jennie about Dames Making Games.
Apr 29th
4 tags
Dames Making Games featured on InnerSPACE
InnerSPACE talked to me, Jennie, and some of our amazing members for this segment about Dames Making Games. You can watch it online here!
Apr 22nd
February 2013
2 posts
I'm on the Feminism and Games Panel at Vector →
Come hear some smart people talk feminism and games at Vector Game Art Festival tomorrow afternoon at Bento Miso!  Afterward, stick around for the DMG February social featuring games from Feb Fatale. vectorgameartfest: Moderated by Alison Harvey Panellists: Cecily Carver, Sandra Danilovic, Cindy Poremba, PartyTime! Hexcellent! (Rachel Weil), Emma Westecott. While marginalization and...
Feb 22nd
13 notes
My Feb Fatale Game: Company Loyalty
For the recent Dames Making Games 2-day game jam, Feb Fatale, I made “Company Loyalty.”  I was in business school (with vague plans to become an accountant) when the Enron/Arthur Andersen scandal unspooled, and the image of frantic document-shredding always stayed with me.  Play it here! 
Feb 20th
1 note
January 2013
1 post
2 tags
And the Year Turns Over
It’s perhaps a bit late for a Year in Review post, but I’m going to do one anyway. Here’s what my 2012 looked like.  Professional:  My role at the COC changed up a bit, from “Social and Interactive Media Co-ordinator” to “Associate Manager, Digital Marketing.” Moving into the digital marketing/managment side of things has been a tremendous learning...
Jan 10th
August 2012
1 post
2 tags
Dames Making Games Project: Jeuxly
It’s been a very busy few months for me and Jennie Faber at Dames Making Games in Toronto. We introduced the first speaker social (or “show and tell social”) at the end of March and have been holding them monthly since, we accomplished some modest fundraising goals, and most importantly, we held DMG Toronto’s second incubator, Jeuxly.  This was the most ambitious project...
Aug 21st
May 2012
0 posts
1 tag
May 1st
1 note
March 2012
2 posts
3 tags
Minor Celebrity on the Red Carpet
My newest game, “Minor Celebrity on the Red Carpet”, was made in about 7 hours over the course of a single weekend for Pirate Kart V. The idea is, you’re a low-level celebrity at an awards ceremony. Raise your status by talking to the other celebrities passing by on the red carpet and hoping they don’t ignore you. A-listers will gain you more status points than...
Mar 26th
3 notes
2 tags
Mar 26th
12 notes
December 2011
3 posts
7 tags
News Has a Kind of Mystery
Me and my two theatre-related games are in today’s Globe and Mail! The piece covers my game for Praxis Theatre’s Jesus Chrysler, my game for Ride the Cyclone, the interactive web experience for Canadian Stage’s Red, and the Royal Opera House’s opera-themed iPhone game. The author notes that “in video games, as seldom in life or theatre, you can always repair your...
Dec 13th
2 notes
3 tags
TIFF Nexus Recap
Had a lot of fun and met a lot of cool people at yesterday’s TIFF Nexus Women in Film, Games, and New Media Day (the title is a bit of a mouthful; the conference topics leaned heavily towards games and visual art). Fellow DEI panelist Alex Leitch totally commanded the room with the Facial Hair of Authority (and some pointed/inspiring rhetoric), and Pearl Chen’s excellent talk on why...
Dec 10th
2 notes
6 tags
What Have I Been Up To?
Tom Jokinen’s feature about the Canadian Opera Company in the December issue of The Walrus, Adventures of a Supernumerary, included a brief interview with me. If you’re interested in the ideas I expressed - which boiled down to “opera is weird/wonderful”  - you might be interested in this blog post I wrote on the subject in my days before working at the COC. The subject of...
Dec 9th
2 notes
November 2011
0 posts
4 tags
The Difference Engine Games
The games made by the six participants in the first round of the Difference Engine Initiative, plus those made by founders Mare Sheppard and Jim Munroe, have been officially released! My own contribution, the Victorian-themed stealth game Adeline’s Elopement, can be found here, but it’s the other games made by my fellow participants (who are amazing and whom I feel grateful to have...
Nov 1st
October 2011
3 posts
3 tags
Space Age Bachelor Man: The Game
Ride the Cyclone, a funny, dark, and touching musical, is coming to Toronto on Nov. 10. I’m working with Ride the Cyclone on their social media, and also created this game featuring the character Ricky Potts from the show! Ricky is an awkward, nerdy type who dreams of a much sexier life on another planet; in his mind he’s the Swingin’ Space Age Bachelor Man (complete with shiny...
Oct 25th
1 note
2 tags
Who's Cecily?
During work hours, I’m a social media professional: the person who does the tweeting/Facebooking/blogging for the Canadian Opera Company. Outside of work hours, when I’m not working on my freelance projects, I am the developer behind such exciting titles as Adeline’s Elopement and The Escape of Queen Victoria. After graduating with a degree in Computer Science from the University of Alberta, I...
Oct 3rd
1 note